Bachelor of Computer Science (Hons.) in Game Development

Duration:3 years

Intakes:January, June & October

Campus:Cyberjaya & Melaka Campus

Level of Study:Degree

Faculty:Faculty of Computing and Informatics (FCI)

Course Code:(R2/481/6/0531) 02/25 (A5830)

About this course

This three-year programme equips students with fundamental computing knowledge and the latest technology. In year 1, all students learn common subjects before specialising in one of the following areas – Software Engineering, Game Development, Data Science or Cybersecurity – in the second year. Each designed specialisation prepares students with specific skills. Students will also complete a final year project and undergo industrial training to acquire practical industry experience.

Game Development: Integrates fundamental concepts of software engineering with both technical and creative aspects of game design and development. Students are exposed to various types of game production – from 2D to 3D, and from virtual to augmented reality game projects.

Total Course Fees

RM60,000.00

For a complete fee structure please refer here: https://www.mmu.edu.my/wp-content/uploads/2021/03/UG-Tuition-Fee_31-July-2021.pdf

There is currently a waiver package available. Please e-mail aizam.zaini@mmu.edu.my for more details.

Subject Listing

Calculus
Programming Fundamentals
Discrete Structures & Probability
Professional Development
Computational Methods
Object Oriented Programming & Data Structures
Computer Architecture & Organisations
Database Fundamentals
Research Methodology in Computer Science
U2
U4

Software Engineering Fundamentals
Operating Systems
Computer Networks
Object Oriented Analysis & Design
Algorithm Design & Analysis
Elective 1
Industrial Training
U3
Programming Language Translation
Advanced Database

Year 3

Final Year Project
Elective 2
Elective 3
U1
U1
Workplace Communication

Specialisation: Game Development
Game Algorithms
3D Game Programming
Specialisation Elective 1
Specialisation Elective

Game Development:
Integrates fundamental concepts of software engineering with both technical and creative aspects of game design and development. Students are exposed to various types of game production – from 2D to 3D, and from virtual to augmented reality game projects.

 

TWO (2) subjects should be taken from the following based on specialisation:

Game Development
Game Production
Game Physics

THREE (3) subjects should be taken from the following:

Systems Analysis & Design
Concepts of Programming Languages
Programming Language Translation
Theory of Computation
Artificial Intelligence
Parallel Processing
Web Application Development
Computer Security
Introduction to Formal Methods
Software Evolution & Maintenance
Game Physics
Game Design Fundamentals
Introduction to Data Science
Visual Information Processing
Data Management
Data Mining
Social Media Computing
Advanced Database
Cybersecurity Fundamentals
Cryptography and Data Security
Ethical Hacking and Penetration Testing
Blockchain and Smart Contracts

U1 – TITAS (Local) or Pengajian Malaysia III (International)
U1 – Hubungan Etnik (Local) or BM Komunikasi II (International)
U2 – Bahasa Kebangsaan or Foreign Language Beginners
U3 – Business and Entrepreneurship in Malaysia
U4 – Co-curriculum

Entry RequirementsApplicants must have one of the following Entry requirements:

• Pass Foundation/Matriculation studies from a recognised institution, AND
(a) a Credit in Additional Mathematics at SPM Level or its equivalent; OR
(b) a Credit in Mathematics AND one Science/Technology/Engineering subject at SPM Level or its equivalent.

Note : Candidate (b) is required to pass the reinforcement of Mathematics subject prior to pursuing to degree programme. However, the reinforcement of Mathematics subject can be exempted if the Foundation/Matriculation studies contain subjects in Mathematics and the achievement is higher or equivalent to the requirement of the Additional Mathematics at SPM level or its equivalent; OR

• Pass STPM in Science Stream or its equivalent with a minimum of Grade C (GP 2.00) inclusive of Mathematics and one Science / ICT subject; OR

• Pass A-Level with a minimum of Grade D in Mathematics and one Science / ICT subject; OR

• Pass UEC with a minimum of Grade B in at least five (5) subjects inclusive of Mathematics, English and one Science / ICT subject; OR

• Diploma in Computer Science OR Software Engineering OR Information Technology OR Information Systems OR equivalent and any Diploma in Science and Technology from recognised institution with a minimum CGPA of 2.50. Candidates with CGPA below 2.50 may be admitted subject to a rigorous internal assessment process; OR

• Pass DKM /DLKM/DVM with a minimum CGPA of 2.50. Candidates with CGPA below 2.50 MUST have at least two (2) years of work experience in the related field.;
*Note: DKM /DLKM/DVM candidates may be required to undergo Bridging Programme as an additional requirement.

International Student Only

International students: Please contact MMUaizam.zaini@mmu.edu.my for more information

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